register.stack¶
Stack warped images.
supreme.register.stack.with_transform | |
supreme.register.stack.mask_roi | |
supreme.register.stack.corners |
with_transform¶
- supreme.register.stack.with_transform(images, matrices, weights=None, order=1, oshape=None, save_tiff=False, method='interpolate')¶
Stack images after performing coordinate transformations.
Parameters: images : list of ndarray
Images to be stacked.
matrices : list of (3,3) ndarray
Coordinate transformation matrices.
weights : list of float
Weight of each input image. By default, all images are weighted equally. The merging algorithm takes into account whether images overlap.
order : int
Order of the interpolant used by the scaling algorithm. Linear, by default.
oshape : tuple of int
Output shape. If not specified, the output shape is auto determined to include all images.
save_tiff : bool
Whether to save copies of the warped images. False by default.
method : {‘interpolate’, ‘polygon’}
Use standard interpolation (default) or polygon interpolation. Note: Polygon interpolation is currently disabled.
Notes
For each image, a 3x3 coordinate transformation matrix, A, must be given. Each coordinate, c = [x,y,1]^T, in the source image is then translated to its position in the destination image, d = A*c.
After warping the images, they are combined according to the given weights. Note that the overlap of frames is taken into account. For example, in areas where only one image occurs, the pixels of that image will carry a weight of one, whereas in other areas it may be less, depending on the overlap of other images.